A downloadable game for Windows, macOS, and Linux

Download NowName your own price

Current build v0.03 - 29 June 2020
by Studio Mothmen


A surreal dream exploration game created for the "Dream Diary Jam 4" event and submitted as a traditional Yume Nikki fangame. Go to bed and dream of strange islands across distant oceans...

There are currently three islands to discover and one effect to collect. The game will be updated with more content in the future. The original soundtrack can be streamed here!


Yume Nikki is a game made in RPGMaker 2003 by Kikiyama. It's a weird and beautiful experience that you should definitely try.

Updated 14 days ago
Published 17 days ago
StatusIn development
PlatformsWindows, macOS, Linux
Rating
(3)
AuthorStudio Mothmen
GenreRole Playing
Made withRPG Maker
TagsAtmospheric, Dreams, Fangame, JRPG, Music, Relaxing, RPG Maker, Surreal, Walking simulator
Average sessionAbout a half-hour
AccessibilityOne button

Download

Download NowName your own price

Click download now to get access to the following files:

YellowSails (Windows 0.03) 234 MB
Yellow Sails (OSX 0.03) 543 MB
Yellow Sails (Linux 0.03) 417 MB

Development log

Comments

Log in with itch.io to leave a comment.

My game doesn't work, it just boots up to a chrome extension with a file error that it doesn't exist? I don't think I fully understand what's going on here so help is appreciated. :)

That's strange, are you running it on Windows? Just double clicking the Game.exe should run it without issue

Yes, whenever I ran it it would open a chrome tab that said the file could not be found.

Sorry, I have no idea what the issue is! Have you been able to run other RPGMaker MV games with the same method?

I installed the latest version and it appears that it fixed itself. Still very weird that it happened in the first place

Sorry about that! I'm glad it's working now, enjoy and please let us know what you think of it!

Great work Eden, Tallin and Curtis! This is a really interesting and promising beta. I look forward to the addition of more places to explore and hopefully more interactive elements. 

FYI, I think I may have found a bug (though I wasn't sure if it was definitively a bug or not). Either way it's not a major problem. When you use the duck effect and then embark on the boat, the sprite which is used for traversing the ocean becomes the character with the duck on their head rather than the boat itself. 

Well spotted! I will fix that today, thank you for bringing it to my attention. Glad you liked the game, we'll be adding more content soon!